Wednesday, October 29, 2025

Our Core Game Rules
The Clone Wars & Clone Protocol 66
The current year for our homebrewed Clone Wars era campaign is set during 19 BBY.
Inspired By George Lucas

I wanted to write up a short article describing the game rules we will be using. I considered going with a newer version of the West End Games D6 system but in the end "as I usually do with all my tabletop games" I went with the original system for the D6 Star Wars game.

We use 100% 1st edition West End Games D6 Star Wars. We will be using the "Wild Die" when 1's and 6's are rolled. This is covered in the House Rules section. Experience will not be handed out like candy, leveling your skills will be somewhat slower than the newer editions of this game. I will be pretty flexable when it comes to character creation. I want my players to be happy with whatever character they create. We do focus on character backgrounds pretty hard here, I think that characters that have indepth backstories get played far better by players plus this also allows me to insert hooks in the campaign story that are specifically tied to specific characters.

I think the classic 1st edition D6 characters are less powerful that the newer 2nd edition characters but for me this makes more sense. It's like 1st edition compared to 5th edition in Dungeons & Dragons. The older systems just seem more down to earth and more realistic than the newer systems.

Our goal is to simply have an organic style of gameplay that focuses more on the story than about how fast characters can become more powerful.

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